A tabletop roleplaying game about night-shift work at a gas station that shouldn't really exist.
Odd Hours is a tabletop roleplaying game about ordinary people working extraordinary (and extraordinarily underpaid) jobs at a gas station that shouldn't really exist, in a town that refuses to acknowledge what it is and what it's become.
You are not heroes. You are shift workers. You have a register to reconcile, a mop that smells wrong (and is getting worse), a manager who hasn't been seen since Thursday, and a customer in aisle three who, you are fairly certain, does not have a shadow. You'll deal with all of it before your shift ends. Probably.
This is a game about deadpan endurance in the face of cosmic absurdity. The horror is real. The comedy is real. They are the same thing.
For 3–5 players · Approx. 3 hours per session · One-shot or campaign · Designed by Wells Marston
This is the v1 edition. A substantially expanded v2 will be crowdfunded later this year. v1 buyers will receive a discount on v2 at launch — your support now is remembered.
A substantially expanded second edition. New backgrounds, an expanded bestiary of twenty entities, the full town of Corrow developed in detail, and a complete three-session starter adventure. Crowdfunding later this year.
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